This is the story of Natsunosuke Honda, a pro baseball player—a relief pitcher who has been playing pro in a team called Spiders for 8 years. The team operates as a highly-stratified society, where the player's performance determines his annual salary. Natsunosuke is one of the highest paid players in the game. He measures how good players are by how much money they make, and he intends to be on top and stay there, and as such is always looking for players to challenge and does everything to insure that he is better than they are.
Monkey Magic was an anime series that aired in the 1990s based on Journey to the West. To avoid religious implications, the Buddha was named "The Guardian". The show did not perform well and only one season of 13 episodes was made; the pilgrimage had only begun, with the dragon-horse joining the small group and the priest's two other disciples not appearing. Sunsoft produced a PlayStation video game based on the cartoon. Monkey Magic is an incarnation of the famous ancient Chinese novel, Journey to the West, in which it follows the novel's story to a high extent. It had aired in the USA first in 1998, while Japan got it at the end of 1999 of December 25.
Gregory Horror Show is a 3D CGI animated television series created by Naomi Iwata and televised by the Asahi National Broadcasting Company. The series main character is Gregory, a mouse who is the caretaker of an eerie old hotel. One of Gregory's favorite pastimes is antagonizing his guests, playing on their deepest fears. The animated series has four storylines that unfold throughout a series of episodes. The first season, "The Nightmare Begins," has 25 episodes. The second season is "The Second Guest," a story of a woman who arrives at the hotel, and has 25 episodes. The last two seasons are "The Last Train" and "The Bloody Karte."
The Battle Spirits Warring States Era is on rise. The Institution for Battle Spirits Administration (IBSA) has at least created a virtual system for spirits to battle in 3D. Thanks to this, the popularity of Battle Spirits has erupted all over the nation. All over, rivalries like that of local warlords have broken out between champion battlers. The battlers have but one objective, reach the top in Battle Spirits... Therefore unifying the nation. Now, the unification of this world will be risked with Battle Spirits... In this story of heated battlers... Who charge through this world of war.
It is 199X A.D. In Kushiro, Hokkaido, three bodies of Dragonite appear. Possessing overwhelming destructive force, they attack the city. They also awaken the evil Jashin Drago from the holy seal he was trapped in. 200 years ago, Drago was trapped in the seal by a holy warrior with the tattooed mark of the Liger. Assuming that the warrior is dead, Drago and Empress Zara are free to conquer the Earth using their army of biomechanical beasts. Even the Japan Self-Defense Forces are no match for the Dragonites' awesome power. One of the people fleeing is the protagonist, a milquetoast 16 year old boy named Ken Taiga. Unbeknownst to the Dragonites, Ken realizes that he is the descendant of the Liger warrior! In a burst of anger, Ken's Liger birthmark appears, and he rises his palm into the air, shouting the henshin command, "LIGER!!!", which then covers him in demonic long-haired biomechanical armor. Ken transforms into Jushin Liger to fight the evil forces of the Dragonite!
The story follows Kazaguruma Hibiki, a sixth grader who meets an amusing little robot named Bureikin while coming home from school one day. Bureikin, a dancer from an alternate-dimension dance world, challenged the dance king for the throne and lost. He has been deprived of Dance Stones (the stones of dance power) and sent to the human world. To restore his power, Bureikin must collect all the Dance Stones scattered around Earth.
As the group gets back from a long adventure Trapp's father also comes back from an excursion from Mt. Terrason with a precious white dragon jewel that looks identical to Shiro's jewel. Clay, Pastel, Rumy, and Shiro set out find out if there is a link to the two jewels and whether Shiro might find his parents.
On the first day in her new house, 5 year old Ami-chan made friends with three talking animals who came out of a door in her bedroom floor, which she finds out leads to Animal Yokocho, another world. The three are Issa, an overly innocent, soft-spoken panda, Kenta, a highly strung, red-scarf-loving bear who puts on an almost constant tough-guy act, and Iyo, a rabbit who usually holds the importance of her own well-being and enjoyment over the happiness (and safety) of her "friends." Even at only 5 years old, Ami-chan is easily the most rational of the group, and she's a little wary at first, but she eventually comes around and starts spending her free time with them. A typical day involves Ami-chan and the three doing different things to pass the time, often playing a seemingly innocent game, but in AniYoko style. Unfortunately for Ami-chan, the AniYoko version usually turns out to be drastically different, much less logical, and usually more dangerous than the ordinary version.
Alors qu'une race extraterrestre datant de l'ère préhistorique se réveille et se prépare à conquérir la Terre, le professeur Miles Nevers, qui est au courant du drame qui s'annonce, tente de s'opposer à ces ennemis de l'humanité dans l'indifférence générale. Pour cela, il a mis au point un duo de robots, Magnon et Magnetta, apte à tenir tête aux légions monstrueuses du cruel Cervélus, le commandant en chef des troupes adverses. L'une des deux machines est pilotée par la propre fille de Nevers, la courageuse Lady Esther Nevers.
Video Warrior Laserion (?????????? Bideo Senshi Rezarion?) is a Japanese anime series aired in 1984 to 1985. It was the first Japanese anime series to feature the idea of virtual reality. It is also referred to as Rezarion, Laserion, Video Senshi Laserion. It was broadcast in Latin America as El Super Laser.
"Fairilu" are fairies of flowers, insects, mermaids, or other entities that are born from "Farilu Seeds." All Fairilu are born with their own key, and they must search to find and open the door that fits only their key. Once the Fairilu pass through the doors, they mature. The doors are also related to the human world.
Kakeru is a big fan of the Live On card game, like so many kids his age. However he loses every time he plays, no matter how hard he tries. Things change when one day Kakeru saves a small dog-like creature chased by weird people. The “dog” is in fact a Create Monster and gives Kakeru an unusual Live Change card, which in turn allows Kakeru to protect his newfound friend… And gets him involved in something he did not expect…
The history in our textbooks are all wrong?! In the 24th century, humankind accomplished the invention of a time machine, “Time Bokan”. As they discover the truth about history, they realize that the history written in their textbooks are all wrong! To correct their knowledge of history, the government developed an organization called JKK. Our hero Tokio is recruited by Karen, a girl from the future to join the JKK. Together they travel through time to discover the true history, along with fighting the “Akudarma” a villainous group whose goal is to prevent the discovery of the truth!
Chitose-chan is a penguin who lives in Kyoto. Getting in touch with people and getting fed delicious food as she curiously walks around Kyoto streets is her favourite thing to do. The story features popular places in Kyoto like Kiyomizu Temple, Ginkaku Temple, and Gion from the Penguin's point of view. This is a short story about a penguin that is nostalgic and warm, curing and relieving the heart.
Nana Kuriyama et Yuyu Kojima sont amies depuis l'école primaire. Mais alors que Yuyu est une jeune fille expansive et populaire, Nana est plutôt effacée et renfermée. Elle n'a d'ailleurs jamais osée refuser quoique ce soit à Yuyu, de peur que son amie la rejette.
Durant leur première année de collège, les deux filles sont dans la même classe et Yuyu se comporte toujours de la même façon. Nana, quant à elle, a la ferme intention de changer, mais elle ne sait pas vraiment comment s'y prendre. C'est alors que Nozomi Shioka, l'un de ses camarades de classe, lui apporte le soutien dont elle avait besoin pour s'affirmer.
L'ouverture à l'italienne est une manœuvre classique aux échecs. Le "Comte Masqué" invite Lupin à jouer une partie serrée. Il a enlevé Rebecca Rossellini, l'une des plus grandes fortunes et célébrités de "La Botte". Bien sûr, notre voleur se précipite au secours de la jeune femme... avec l'inspecteur Zenigata sur ses talons !
Rappelé afin de mettre terme aux récentes turbulences de la ville impériale, Sumiya Shirou, jeune guerrier possédant certaines aptitudes spéciales, se fait attaquer par un groupe de moines. En compagnie d'Ena et Shimaki, deux autres guerriers appartenant à la même branche, ce dernier tente de lever le voile sur le trouble dont est victime Edo.
Alors qu'il était venu admirer l'exposition du Gundam RX-78-2 grandeur nature dans le parc Shiokaze d'Odaiba, Haru Irei se dirigea vers le coin des revendeurs pour s'acheter un kit Gunpla. Mais, arrivant trop tard pour acquérir le dernier exemplaire du kit High Grade (HG) du Gundam RX-78-2 au 1/144, il découvrit le kit HG du Beginning Gundam GPB-X80 au 1/144. Avec son tout nouveau kit assemblé, il prit part à une Bataille Gunpla et découvrit le potentiel du Beginning Gundam...
Le rideau se lève sur une chambre obscure. Un garçon pointe un revolver en direction d'une fille assise sur le lit. Comment en est-on arrivé là? Suzu est un robot auquel on a implanté la mémoire d'un jeune homme décédé et fabriqué selon son physique pour qu'il le remplace dans sa famille. Un jour il rencontre Hotori, une jeune fille qui souffre d'une perte progressive de la mémoire...
À la demande de Fujiko, Lupin et sa bande volent le Métal original, un artefact gardé dans la très célèbre zone 51.
Mais l'affaire semble plus compliquée que prévu : qui sont ces femmes qui attaquent nos héros pour leur subtiliser le Métal Original ?
Que veulent-elles en faire ?
Pendant ce temps, le brave inspecteur Zénigata se voit flanqué d'une partenaire complètement empotée pour traquer Lupin et retrouver le Métal Original
Lupin et Jigen sont à la recherche d'informations sur un certain bouquin qui leur donnerait l'emplacement d'un fabuleux trésor de 500 tonnes d'or, ayant appartenu aux Romanov.
Leur adversaire ? un certain Rasputon, à la tête d'une organisation qui ressemble à un mix entre la mafia et une secte, au service des grands de ce monde qu'il manipule à sa guise.
Poursuivi par un tandem de tueurs, sans oublier Fujiko qui elle aussi se garderait bien l'or pour elle toute seule, Lupin aura fort à faire…
Lupin et Fujiko sont en tête-à-tête, et notre amoureux éconduit tente une nouvelle fois sa chance auprès de sa belle. Sur ces entrefaites, le dernier larcin de celle-ci tombe à terre : le dossier Colomb. Nos deux voleurs sont soudainement assaillis par un commando, et Fujiko, après avoir détruit les précieux documents, fait une chute vertigineuse dans le vide sous le regard impuissant de Lupin. En compagnie de Jîgen et de Goemon, il se met à la recherche de sa dulcinée. Et si celle-ci était la seule personne au monde à détenir des informations l’Oeuf de Colomb, cette relique inestimable ?